I studied Computer Science Engineering, but visual design was always pulling at my sleeve. My early career became a multidisciplinary mix—writing front-end code for web/mobile-apps/mobile-games and designing them at the same time (Design engineering). Driven by user empathy at early startups, I even stepped into B2B sales to learn firsthand why customers bought in or walked away. Researching into those front-row insights was the exact signal I needed to pivot into Product Design full-time.
Outside of work, I love stories that are deeply earned. My favorites live inside the environmental storytelling of Dark Souls games, where I’ve racked up 17 PlayStation platinum trophies. Uncovering hidden lore and complex mechanics takes patience and deep curiosity—the same energy I bring to building products.